AdamIpsenAdamIpsen

Main News Movies Games Favorites Reviews Stats 23 Fans
Add to Favorites
AdamIpsen
Age / Gender:
n/a, Male
Location:
Australia
Joined:
4/14/11
All Stats >

Head writer for Ortus, script helper with Jazza Studios, ex-journalist and RPG game fanatic =) Why don't you like my piiiiiieeee?!?!

User Statshot

Community Stats
Level 1 Blank Slate
Normal Whistle
Ranked as Civilian

Contact Info / Websites

Latest News


Sooo... about christmas Ortus - well that didn't happen. *cough* Looking more like a July beta thing nao. Now I know why Game Devs change deadlines so often, so very hard to calculate =P

That said, holding off and releasing a complete game is a hell of a lot better than releasing a half-assed game that doesn't begin to live up to the hype we've been giving it. As it is living up to common RPG expectations + is a 24/7 job, I have to keep slapping my wrist not to write in more and MORE on our workload. Unfortunately when you're trying to create a whole world, there's never enough time. Since you know, real worlds are infinite.

I can't wait for the day (most likely long after I'm dead - so literally 'cannot wait until') when we can put on a shiny tin foil helmet with wires, then digitally reproduce a world conjured in someone's mind to play in. Not only would it make game development faster and more accurate, it would make GMing a tabletop session even more awesome-er (it's a word, trust me, I'm a doctor).

That said, a direct brain feed would probably also capture all the other freud-like issues that we all have nesled in our grey matter... that sort of technology would probably come with impossible complications.

Or you know, a very long beta phase.

So how 'bout them nicks, huh?